Challenge mode specifics

Started 22 Jul 2018
by Numatic
in Ask the Team
Is it possible to clarify these? Or is it simply random?

Gains CC immunity timer
How long does this last?

Bladeturn penetration chance
What is the chance a mob will penetrate BT? Is it a flat % or is mob level taken into consideration?

Crit chance per group member
What the % per member?

Defense penetration
Is this a full 100% penetration? As if I was naked? What's taken into account on these?

Thanks!
Tue 24 Jul 2018 10:55 PM by Numatic
/wave
Wed 25 Jul 2018 4:19 PM by gruenesschaf
Player like immunity, +50% BT penetration chance, 5% crit per group member, defense penetration as if it's rvr.
Tue 12 Feb 2019 11:55 AM by Durgrim
Is there an overview somewhere, where one can find all details on this servers /challenge mode in detail?



M.
Tue 12 Feb 2019 12:31 PM by Mac
http://playphoenix.wiki/challenge-mode/
Tue 12 Feb 2019 12:37 PM by Durgrim
Actually I was after some numbers and practical examples on how drop loot in quality and quantity is increased.
Do the ROGs from Level 60 mobs move from 72 Util to 92 util possible etc. etc

Tue 12 Feb 2019 3:47 PM by Bradekes
I would like to know as well... The benefits listed are truly vague... Better items, as in quality, don't mean anything if the Utility isn't also increased. EXP doesn't mean much at level 50 where the item bonus might make some bank potentially!
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