Can we get things like how resists and resist debuffs work here on Phoenix put on the wiki under their own category? And then expand that to most of the key game mechanics?
Things that would be good to have in separate sections would be:
1) Resists and their tiers for how those work and then resist debuffs and how those work with regards to tiers and whether they can take a player to negative values.
2) Buffs and how they work on players and pets and how debuffs work against a buffed player and an unbuffed player/pet.
3) Necromancer game mechanics and pet nuances - just explain how it works here on Phoenix in a comprehensive manner.
4) Archery and how the system works and changes made to it.
5) CC and the reductions from resists (including explanation of how melee CC differs from casted CC) and then comprehensive explanations of the immunity timers and types of immunities and what falls under each type.
I'm sure there are more but many of these systems worked differently at different times in Live DAOC's past and many of these are even different here than they ever were in Live DAOC so it would be best to explain completely how they work here (not just changes) since many players either didn't play DAOC Live or played at different times where systems were changed.
There are going to be a lot of players that will need guidance - including myself - regarding these systems and how they function on Phoenix...and I expect a lot of players that never played DAOC at all given how dead the MMORPG genre has been.
Things that would be good to have in separate sections would be:
1) Resists and their tiers for how those work and then resist debuffs and how those work with regards to tiers and whether they can take a player to negative values.
2) Buffs and how they work on players and pets and how debuffs work against a buffed player and an unbuffed player/pet.
3) Necromancer game mechanics and pet nuances - just explain how it works here on Phoenix in a comprehensive manner.
4) Archery and how the system works and changes made to it.
5) CC and the reductions from resists (including explanation of how melee CC differs from casted CC) and then comprehensive explanations of the immunity timers and types of immunities and what falls under each type.
I'm sure there are more but many of these systems worked differently at different times in Live DAOC's past and many of these are even different here than they ever were in Live DAOC so it would be best to explain completely how they work here (not just changes) since many players either didn't play DAOC Live or played at different times where systems were changed.
There are going to be a lot of players that will need guidance - including myself - regarding these systems and how they function on Phoenix...and I expect a lot of players that never played DAOC at all given how dead the MMORPG genre has been.