Drakuz wrote: ↑Thu 14 Feb 2019 6:26 PM
yep, and i dont think his question was answered.
i think you may have to toy around with the math to see what the cap is.
as it is im sure even with 50 enhance, even 1 point in MotA could potentially benefit this in a small way.
but going beyond that, would require knowledge of those caps.
say dex adds 100 (fictitious number but easy math so shush and bare with me)
and the cap is something weird like 104. that would require 4% of MotA just to get 4 crappy points in dex.
personally if your not going to get a lot in this, you may not want to do this at all.
but is it feesible? (because that was the question my dear trolls, not my personal opinion)
now the flipside is this.... as i would like to add another question, to the original question; but along the same lines.
Pet buffing. usually No cap. is there as cap? what is the cap for pet buffing?
also does MotA affect temporary pet buffs? (as it is, we cannot see the stats being raised on the pet, for all we know they are all at 1)
now for pet buffing, i could see a viable reason to go full MotA, on say a necro or bd, possibly even an animist. - but that would just grossly overpower the class lol...