So are we gonna get the caster commander to make the darkness spec playable? atm have dark casters..but if commander runs in range of uhm...lets see a shroom patch,which are a plenty and dies..having ranged pets and spec compleetly nulled.
did you custom change how absorb buff works on pet? i see 3..less dmg on commander from 3% absorb buff..and how come bonedancers buffs all alot less then any other pet class? since commander does not evade/block or parry anything..i think it's a fair request to have buff numbers upped,and absorb buff on pets looked into...
why does the ablative for pet have 20 mins duration,it lasts 3 swings tops and absorbs a laughable amount..could increase the power cost and make it an ablative reactionary proc for commander only maybe?
Still have trouble comming to terms with seing 1 hand pa'ers hitting 600 + numbers on capped resists and pd5 on this server..you sure spoil those filthy sneaks.
did you custom change how absorb buff works on pet? i see 3..less dmg on commander from 3% absorb buff..and how come bonedancers buffs all alot less then any other pet class? since commander does not evade/block or parry anything..i think it's a fair request to have buff numbers upped,and absorb buff on pets looked into...
why does the ablative for pet have 20 mins duration,it lasts 3 swings tops and absorbs a laughable amount..could increase the power cost and make it an ablative reactionary proc for commander only maybe?
Still have trouble comming to terms with seing 1 hand pa'ers hitting 600 + numbers on capped resists and pd5 on this server..you sure spoil those filthy sneaks.