bleeds now stack, for pets / players up to a value of 200...
i test it.. now infi and merce can easy do 200 dmg from bleed tick.... this is insane
i test it.. now infi and merce can easy do 200 dmg from bleed tick.... this is insane
canzian wrote: ↑Fri 19 Jun 2020 12:07 PMbleeds now stack, for pets / players up to a value of 200...
i test it.. now infi and merce can easy do 200 dmg from bleed tick.... this is insane
Nunki wrote: ↑Fri 19 Jun 2020 12:57 PMcanzian wrote: ↑Fri 19 Jun 2020 12:07 PMbleeds now stack, for pets / players up to a value of 200...
i test it.. now infi and merce can easy do 200 dmg from bleed tick.... this is insane
How is the damage calulation?
7 damage per tick for 40 seconds?
One tick is every 4 seconds?
Does that mean you need 28 bleeding styles to reach the 200 dmg per tick?
What did I miss?
Gosh.canzian wrote: ↑Fri 19 Jun 2020 1:01 PMNunki wrote: ↑Fri 19 Jun 2020 12:57 PMcanzian wrote: ↑Fri 19 Jun 2020 12:07 PMbleeds now stack, for pets / players up to a value of 200...
i test it.. now infi and merce can easy do 200 dmg from bleed tick.... this is insane
How is the damage calulation?
7 damage per tick for 40 seconds?
One tick is every 4 seconds?
Does that mean you need 28 bleeding styles to reach the 200 dmg per tick?
What did I miss?
duble shadow ( 13 bled for infi 25 for merce, and evade style 15 dmg from dark tendris ) if not for 200, is easy tick for 120-150... and NS and SB not have good bleed style like a infi
and for mercenray, just 8 duble shadow for hit for 200 dmg
this is useles for 8v8 or zerg, but is insane for stealther comunity
tommccartney wrote: ↑Fri 19 Jun 2020 1:39 PMMid is mainly Hammer which has no bleed, LA has a crappy back bleed, and h2h has none.
Blitze wrote: ↑Fri 19 Jun 2020 1:48 PMIt would be nice to see the DPS of a merc with fast weapons swinging at 1.5spd cap with dual shadows 25dmg Stacking bleed....
Should be 25 on first tick then 75 Damage 4sec later on tick 2. Then 125damage on tick 3 then 200ish damage from Tick 4 onwards.
So after a 16seconds Ramp up you have a 200 damage DoT, that won’t break you out of mezz/root.
Axe does not have a lot of bleeds, it has them but not to easy effect as Albjoshisanonymous wrote: ↑Fri 19 Jun 2020 1:48 PMtommccartney wrote: ↑Fri 19 Jun 2020 1:39 PMMid is mainly Hammer which has no bleed, LA has a crappy back bleed, and h2h has none.
I'm guessing part of the change is to make other melee lines more appealing. IIRC, Mid axe (regular axe) has a lot of bleed styles?
gromet12 wrote: ↑Fri 19 Jun 2020 2:33 PMAxe does not have a lot of bleeds, it has them but not to easy effect as Albjoshisanonymous wrote: ↑Fri 19 Jun 2020 1:48 PMtommccartney wrote: ↑Fri 19 Jun 2020 1:39 PMMid is mainly Hammer which has no bleed, LA has a crappy back bleed, and h2h has none.
I'm guessing part of the change is to make other melee lines more appealing. IIRC, Mid axe (regular axe) has a lot of bleed styles?
50 style follow-up frontal does 9
Back style does 6 positional
Evade style does 7 positional
The only ones that get a decent DPS boost from this change are mercs and Infy, which have higher bleed on dual shadows frontal
Uthred wrote: ↑Fri 19 Jun 2020 2:26 PMAfter the next reboot in about 50 mins from now, it will only stack up to a value of 50.
gromet12 wrote: ↑Fri 19 Jun 2020 2:33 PMAxe does not have a lot of bleeds, it has them but not to easy effect as Albjoshisanonymous wrote: ↑Fri 19 Jun 2020 1:48 PMtommccartney wrote: ↑Fri 19 Jun 2020 1:39 PMMid is mainly Hammer which has no bleed, LA has a crappy back bleed, and h2h has none.
I'm guessing part of the change is to make other melee lines more appealing. IIRC, Mid axe (regular axe) has a lot of bleed styles?
50 style follow-up frontal does 9
Back style does 6 positional
Evade style does 7 positional
The only ones that get a decent DPS boost from this change are mercs and Infy, which have higher bleed on dual shadows frontal
Cadebrennus wrote: ↑Fri 19 Jun 2020 3:15 PMgromet12 wrote: ↑Fri 19 Jun 2020 2:33 PMAxe does not have a lot of bleeds, it has them but not to easy effect as Albjoshisanonymous wrote: ↑Fri 19 Jun 2020 1:48 PMI'm guessing part of the change is to make other melee lines more appealing. IIRC, Mid axe (regular axe) has a lot of bleed styles?
50 style follow-up frontal does 9
Back style does 6 positional
Evade style does 7 positional
The only ones that get a decent DPS boost from this change are mercs and Infy, which have higher bleed on dual shadows frontal
Inf gets 13 per tick, Merc 40. This barely helps the Merc (negligible). It does help other classes catch up with their positionals and styles other than positionals.
Blitze wrote: ↑Fri 19 Jun 2020 4:09 PMIn the current state this change has made bleeds not a negative In 8v8.
It seems Merc/inf are the only classes that will be able to get some damage rewards. Merc especially as
1V1s usually last 30s to a 1 min and doing 148 tick every 4 sec will add up to ~1500 damage over 40s (after initial 20s ramp)
joshisanonymous wrote: ↑Fri 19 Jun 2020 1:48 PMtommccartney wrote: ↑Fri 19 Jun 2020 1:39 PMMid is mainly Hammer which has no bleed, LA has a crappy back bleed, and h2h has none.
I'm guessing part of the change is to make other melee lines more appealing. IIRC, Mid axe (regular axe) has a lot of bleed styles?
Blitze wrote: ↑Fri 19 Jun 2020 4:09 PMIn the current state this change has made bleeds not a negative In 8v8.
It seems Merc/inf are the only classes that will be able to get some damage rewards. Merc especially as
1V1s usually last 30s to a 1 min and doing 148 tick every 4 sec will add up to ~1500 damage over 40s (after initial 20s ramp)
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