gruenesschaf wrote: ↑Tue 3 Jul 2018 8:05 AM
Archery is using the normal melee formula and all 3 archer classes should do patch level appropriate damage.
Thanks for the response. Not to get into too much minutia but does this mean archery will behave like "melee"? For example there are many things that per patch notes and such are said to affect "melee" but make no mention of archery. The standard definition of melee is hand to hand, not ranged combat. Melee cannot be interrupted, ranged can.
An example of this is SM pets are said to be able to intercept melee attacks. On certain servers they also intercept arrows because of the blurred mechanic of melee vs ranged combat.
Not wanting to start a debate on what is correct, just wanted to get a feel of how things would be implemented before I started and invested time in a particular class.