Weapon skins differ based on metal used

Started 21 Aug 2018
by Draygon
in Resolved Issues
Noticed that the weapon skin is different based on the metal used. For example a fine alloy exceptional bardiche has one skin but a adamantium exceptional bardiche is another. Same weapon, should be same skin, but it is coming out different.

Issue Timeline

21 Aug 2018 Draygon created this issue
22 Aug 2018 gruenesschaf triaged this issue
22 Aug 2018 gruenesschaf changed the status of this issue from new to open
22 Dec 2018 Uthred assigned this issue from Nobody to Uthred
22 Dec 2018 Uthred changed the status of this issue from in_progress to resolved
Tue 21 Aug 2018 11:45 AM by Draygon
Alb/WC
Sat 22 Dec 2018 8:15 PM by Uthred
All exceptional bardiches are now looking the same.

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