Hi!
This week we are seeing that the /random roll functionality is only recording the top 100 rolls after our PvE raids.
While 100 slots seem like it should be enough for any raid with less than 100 pieces of loot, the problem is many players log out immediately if they don't get a good roll, resulting in a lot of "not here's" as we go through the list. In the problem case, people with rolls lower than the cut-off stick around waiting for a loot piece and their roll isn't being reported by /random list, and hence they miss out.
What is needed here is to double the array of rolls that is recorded to 200 instead of 100 (ideally an unbounded array would be best, but this judgement is best left to the dev team).
Thanks!
:hugs:
This week we are seeing that the /random roll functionality is only recording the top 100 rolls after our PvE raids.
While 100 slots seem like it should be enough for any raid with less than 100 pieces of loot, the problem is many players log out immediately if they don't get a good roll, resulting in a lot of "not here's" as we go through the list. In the problem case, people with rolls lower than the cut-off stick around waiting for a loot piece and their roll isn't being reported by /random list, and hence they miss out.
What is needed here is to double the array of rolls that is recorded to 200 instead of 100 (ideally an unbounded array would be best, but this judgement is best left to the dev team).
Thanks!
:hugs: