I did some testing on live pendragon and currently, level 50 shrooms have 1,100 hitpoints and going through the patch notes in 1.70m their hit points got reduced by 60% and in patch 1.88 shroom hit points got increased by 50% which means that on live pendragon the shroom hit points are about what it should be here, instead of the 400 hit points or what they currently have on Phoenix.
Live Pendragon Testing
https://youtu.be/5n9Cdp3GFoQ
Chat Log
http://www.mediafire.com/file?mzuz1jrb03tigsh
Live Version 1.70m Release Notes
https://web.archive.org/web/20040723052439/http://www.camelotherald.com/more/1619.shtml
- All Animist 'fire and forget' turrets have been reduced in hit points by 60%.
Patch Notes: Version 1.88
http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.88
Animists
- Animists are now limited to a total of 5 active Fire and Forget (FnF) turrets at any given time. This does not include bombers or controlled pets.
- The hitpoints on Fire and Forget turrets have been increased by 50%.
Live Pendragon Testing
https://youtu.be/5n9Cdp3GFoQ
Chat Log
http://www.mediafire.com/file?mzuz1jrb03tigsh
Live Version 1.70m Release Notes
https://web.archive.org/web/20040723052439/http://www.camelotherald.com/more/1619.shtml
- All Animist 'fire and forget' turrets have been reduced in hit points by 60%.
Patch Notes: Version 1.88
http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.88
Animists
- Animists are now limited to a total of 5 active Fire and Forget (FnF) turrets at any given time. This does not include bombers or controlled pets.
- The hitpoints on Fire and Forget turrets have been increased by 50%.