crafting - AC - first impressions

Started 26 Mar 2018
by gruenesschaf
in Resolved Issues
heavy bugs - doing AC at this point is NOT recommended

-in the crafting process, while having at least two stacks of a certain material,
that is if one of these stacks runs empty leaving an empty slot in the inventory
your inventory will become bugged (verified three times)
-you can click items but not move them anymore in your inventory
-this bug will exist till the next server reboot

-crafting progress is lost when relogging or rebooting!
-correct craft title not showing in chat but on character ingame
-material cost ingredient1 is tripled, ingredient2 is doubled, ingredient3 stays the same /cost script issue?

red item success chance 68%
ora item success chance 84%
yel item success chance 92%
blu item success Chance 100%
-no material loss on Fails (even red items) working as intended?

Tier 1 Studded leather (tacuil)
gloves
2 rawhide leather, 4 woolen heavy thread, 1 leaf stripes
real cost 6, 8, 1 atm

helm
12 rawhide leather, 2 woolen heavy thread, 3 leaf stripes
real cost 36,4,3 atm

boots
2 rawhide leather, 4 woolen heavy thread, 1 leaf stripes
real cost 6,8,1 atm

leggings
12 rawhide leather, 2 woolen heavy thread, 3 leaf stripes
real cost 36,4,3 atm

sleeves
8 rawhide leather, 1 woolen heavy thread, 2 leaf stripes
real cost 24,2,2 atm

vest
19 rawhide leather, 4 woolen heavy thread, 5 leaf stripes
real cost 57,8,5 atm

Tier 2 Studded leather (bone)
gloves
2 tanned leather, 4 linen heavy thread, 1 bone stripes
real cost 6, 8, 1 atm

helm
12 tanned leather, 2 linen heavy thread, 3 bone stripes
real cost 36,4,3 atm

boots
2 tanned leather, 4 linen heavy thread, 1 bone stripes
real cost 6,8,1 atm

leggings
12 tanned leather, 2 linen heavy thread, 3 bone stripes
real cost 36,4,3 atm

sleeves
8 tanned leather, 1 linen heavy thread, 2 bone stripes
real cost 24,2,2 atm

vest
19 tanned leather, 4 linen heavy thread, 5 bone stripes
real cost 57,8,5 atm

The weird cost issue should be fixed on next restart. It looks like this is also what caused the bugged inventory state.

Issue Timeline

26 Mar 2018 gruenesschaf created this issue
2 Aug 2018 gruenesschaf triaged this issue
3 Aug 2018 Uthred triaged this issue
3 Aug 2018 Uthred changed the status of this issue from new to resolved

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