Combat System, ALL CHAR, OPENING BUG.

Started 15 Jul 2018
by gruenesschaf
in Resolved Issues
i'm very bad in english sorry.

Opening (Evade / Parade / Block) Doesn't work correctly;

If you have 2 or more monster hit you:
if you evade mob 1, normaly you can opening style evade on mob 2.

Same about combot;
If you play shadowblade or infiltrator or sicaire; you can use "PA (first combot stealth)" on monster 1, and "MR (second combot stealth)" on the other target.

All gameplay Melee is changed without this feature;



ATM the "invisible/hidden" Buff for allow opening is on "target"; On old officiel, or officiel (atm), the hidden buff is self;
When you evade/parry/block, you have on char an hidden buff for allow that opening for "xx seconde".

i report this on uthgard about "3years" and they never fixed this; but trust me is very important !!


(if an other people can explain this with a real english, thanks)

Issue Timeline

15 Jul 2018 gruenesschaf created this issue
2 Aug 2018 gruenesschaf triaged this issue
3 Aug 2018 gruenesschaf triaged this issue
3 Aug 2018 gruenesschaf changed the status of this issue from new to feedback
14 Aug 2018 gruenesschaf assigned this issue from Nobody to gruenesschaf
14 Aug 2018 gruenesschaf changed the status of this issue from in_progress to resolved
Tue 14 Aug 2018 9:34 AM by gruenesschaf
The behavior we have is the correct behavior. As part of the other style changes I tested this on live, there you cannot evade style on another target, only on the target you actually evaded an attack from.
Tue 14 Aug 2018 9:36 AM by gruenesschaf
Follow up styles can now be made to other enemies though

Return to Resolved Issues or the latest topics