Classes: Albion - Necromancer Power Drain spells cost power even when spell cannot be cast

Started 11 Aug 2018
by Travynn
in Resolved Issues
When in Shade form with a pet and pressing the button to cast any Power Drain spell, the power is taken from the player regardless of the ability of the pet to cast the spell at all. This applies if the player has no target at all, is out of range of their target, or if the pet is already casting a primary spell with another one in queue – when pressing the cast button repeatedly in any of these scenarios, the power of the necro will drain for every button press, even though the spell cannot be cast or queue'd up.

If memory serves me from Live, the standard casting queue applies here, and anything that cannot be cast or queue'd up will not cost the Necro power. This also may apply to all primary spells that the pet casts, but I cannot verify currently since the server is down.

Repro Steps:
1. Create or sign in to a Necromancer on Albion Realm (ideally level ~5 or above)
2. Summon a Necromancer pet
3. Attempt to cast the Power Drain line of spells in the following scenarios
a. With no target selected at all
b. With a target selected that is out of range
c. While the pet is casting a spell with another primary spell in queue (not an instant-cast spell that the Necro casts)

Actual Results:
Power cost of the spell is removed from the Necromancer's power pool for each attempted Power Drain cast, even if the spell cannot be cast

Expected Results:
Power is removed from the Necro's power pool only for spells that can be cast or be queue'd to be cast on an enemy

Issue Timeline

11 Aug 2018 Travynn created this issue
11 Aug 2018 gruenesschaf triaged this issue
11 Aug 2018 gruenesschaf triaged this issue
11 Aug 2018 gruenesschaf changed the status of this issue from new to open
19 Aug 2018 Arctic assigned this issue from Nobody to Arctic
20 Aug 2018 Arctic changed the status of this issue from in_progress to resolved
Sat 11 Aug 2018 8:38 AM by Tokajer
Thats normal
Sat 11 Aug 2018 5:58 PM by gruenesschaf
that should be the correct behavior
Wed 19 Sep 2018 8:01 PM by Hotot
This also happens when at maximum range, the power disappears and text says that the spell is cast, but the spell does not fire. Go one step further away from the target and it will tell you that "The target is too far away!" Go one step closer and the spell will cast. This causes a huge waste in mana when trying to cast from maximum range.
Wed 16 Jan 2019 6:09 PM by Cozened
You can also spam the button and it will just take all your pow from you

Return to Resolved Issues or the latest topics