Hello,
One very usefull spell for animists who allows to kill his own shrooms in an area seems to be forgotten :
Reclaim (Base Creeping Path - Lvl 4)
(Pet, AE, Inst)
Level4
TargetControlled
Range4000
Radius500
Cast TimeInstant
Magic TypeBody
Cost3 power
Affected Targets20
Releases the target and all other turrets you have summoned from the area.
One very usefull spell for animists who allows to kill his own shrooms in an area seems to be forgotten :
Reclaim (Base Creeping Path - Lvl 4)
(Pet, AE, Inst)
Level4
TargetControlled
Range4000
Radius500
Cast TimeInstant
Magic TypeBody
Cost3 power
Affected Targets20
Releases the target and all other turrets you have summoned from the area.