Animist Casting Bug

Started 14 Jul 2018
by gruenesschaf
in Resolved Issues
I noticed a relevantly bad Animist bug.

I am very adept at finding good ground targets on keeps and such.

But with the current ground-target system I can cast shrooms with my ground target very far in the air. Which basically means I would be able to cast shrooms anywhere on a keep as long as i can see my dot in the air. This will need to be fixed to avoid bug abuse.

To fix maybe make it so you can only cast with the dot a certain amount in the air. Placing shrooms on keep walls are always gonna be there, but with this system it would be to much.

Issue Timeline

14 Jul 2018 gruenesschaf created this issue
2 Aug 2018 gruenesschaf triaged this issue
2 Aug 2018 gruenesschaf changed the status of this issue from new to open
18 Nov 2018 gruenesschaf changed the status of this issue from open to ice_boxed
24 Aug 2019 gruenesschaf assigned this issue from Nobody to gruenesschaf
24 Aug 2019 gruenesschaf changed the status of this issue from in_progress to resolved

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