Anamist Shrooms bugged/broken

Started 28 Sep 2018
by Draygon
in Resolved Issues
An Animists shrooms should not be able to k ill people in the middle of a courtyard of a keep with ZERO line of site. And attacking very fast.

Issue Timeline

28 Sep 2018 Draygon created this issue
28 Sep 2018 gruenesschaf triaged this issue
29 Sep 2018 Vivien triaged this issue
30 Sep 2018 Vivien triaged this issue
30 Sep 2018 Maxim triaged this issue
1 Oct 2018 Vivien triaged this issue
1 Oct 2018 Arctic triaged this issue
3 Oct 2018 gruenesschaf triaged this issue
4 Oct 2018 gruenesschaf triaged this issue
4 Oct 2018 gruenesschaf triaged this issue
6 Oct 2018 gruenesschaf triaged this issue
6 Oct 2018 gruenesschaf changed the status of this issue from new to open
6 Oct 2018 gruenesschaf changed the status of this issue from open to soon
7 Oct 2018 benfalk assigned this issue from Nobody to benfalk
8 Oct 2018 benfalk changed the status of this issue from in_progress to resolved
Sun 7 Oct 2018 8:06 PM by benfalk
I can't reproduce this; although I *did* see it happening I believe with another staff member one day. I'll sit on this and wait for it to happen again, but without being able to repro it not much can be done as it's working as intended with tests I did with LRFalk01.

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