KafeenRush wrote: ↑Sat 19 Jan 2019 7:41 PM
So no need to avoid training up stealth, it'll just not cost anything until skill level 13+? Good to hear
Thanks for the response
From the 1.87 patch notes
AUTOTRAINING CHANGES
The current autotraining system has been revised. It will no longer punish players who spend points early in their careers.
 - Characters will no longer auto train skills as they gain levels.
 - When training a skill that would normally have autotrained, a player will not be charged points up to their character level’s maximum autotrained skill level. Example: An Armsman who has zero slash at level 50 will not be charged for their first 12 points. After 12, they will be charged points normally for that skill.
 - If you have a higher skill than what would be awarded to you by autotraining at that level, the points that would have been awarded are refunded to your skill point pool. Example: If you have 40 slash, and you hit a level 48, you normally would have been autotrained to 12 slash. Since you have a higher slash than 12, those 12 points are refunded to your pool.
 - The skill points will be consistent if you train through a trainer or use a respec.