Necro endless mana in enemy keeps

Started 17 Nov 2020
by s3b
in Open Issues

Issue Timeline

s3b created this issue Tue 17 Nov 2020 12:06 PM
Uthred reviewed this issue Mon 14 Dec 2020 9:03 AM
Uthred changed the status of this issue from new to backlog Mon 14 Dec 2020 9:03 AM
Tue 17 Nov 2020 12:06 PM by s3b
#149693
I stumbled upon a possible bug in a hibernian keep yesterday. The outer doors were down and we were in front of the inner doors. After targeting the keep (con green) I could use the mana drain spell on the keep. My pet could attack the point in melee, too - it's located in front of the inner doors in the courtyard. I tested around a bit and found out that one mana drain could fill my whole mana bar. That can't be intended, right?
Tue 17 Nov 2020 10:56 PM by Astaa
#149720
You can also shoot a keep with arrows, which is very annoying, critical miss

I don't really think it's necessary to be able to target keeps at all, is it a throwback to when the walls could be damaged and knocked down?
Wed 18 Nov 2020 12:25 AM by Forlornhope
#149723
Astaa wrote:
Tue 17 Nov 2020 10:56 PM
You can also shoot a keep with arrows, which is very annoying, critical miss

I don't really think it's necessary to be able to target keeps at all, is it a throwback to when the walls could be damaged and knocked down?

I think technically not being able to knock keeps down is the throw-back. But yeah, I think you were able to start knocking down/targeting keep walls when NF was released. When they updated to NF on this server they just left out the knocking down walls part but you can still target 'em.
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Thu 11 Feb 2021 3:32 PM by joshisanonymous
#156582
Astaa wrote:
Tue 17 Nov 2020 10:56 PM
You can also shoot a keep with arrows, which is very annoying, critical miss

I don't really think it's necessary to be able to target keeps at all, is it a throwback to when the walls could be damaged and knocked down?

Targeting the keep is also the only way to check its level, but I agree, it's annoying.
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Thu 11 Feb 2021 6:58 PM by ExcretusMaximus
#156597
joshisanonymous wrote:
Thu 11 Feb 2021 3:32 PM
Targeting the keep is also the only way to check its level, but I agree, it's annoying.

Keeps and towers are always green here, regardless of level, because the keeps themselves don't level up like they did on live; the only way to gauge the keep or tower level is the guards.
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